How many Attribute Points at each level
Your Virtual Pro's attributes are bought with Attribute Points, and how many you have depends entirely on your level. These are the numbers.
Level 1
100
What you start with
Level 20
397
Read in game
Level 40
962
The launch cap
How AP is handed out
Ordinary levels pay a flat amount that climbs as you go — 9 or 10 AP early on, 13 through the teens, then 19 and finally 25. Every fifth level pays a bonus instead, and the round tens pay the most: 38 at level 10, 44 at 20, 63 at 30 and 50 at 40. More than half your budget arrives after level 20, so a build that looks thin early fills out fast.
Does the cap stay at 40?
Probably not. FC 27 launched with a cap of 40, and EA has raised the Clubs cap by live update in past seasons. When it moves, this table will too.
What each upgrade costs
AP does not buy a flat number of points. The higher an attribute already is, the more each further step costs — and every archetype puts each attribute in one of four price bands, from Cheap to Expensive. Finishing is Expensive for almost everyone, while Dribbling is Cheap for a Finisher. Key Attributes no longer get a discount of their own.
Not yet checked in game by us. These prices come from another FC 27 builder whose level table matches ours exactly. We will confirm them against the game and mark any that differ.
| Reaching… | Cheap | Low | Standard | Expensive |
|---|---|---|---|---|
| 1–60 | 1 | 1 | 1 | 2 |
| 61–63 | 1 | 1 | 2 | 3 |
| 64–66 | 1 | 2 | 3 | 4 |
| 67–69 | 1 | 2 | 3 | 5 |
| 70–74 | 2 | 3 | 4 | 6 |
| 75–79 | 3 | 4 | 6 | 8 |
| 80–84 | 3 | 5 | 7 | 10 |
| 85–89 | 6 | 8 | 11 | 15 |
| 90–92 | 8 | 11 | 15 | 20 |
| 93–94 | 10 | 15 | 20 | 25 |
| 95 | 15 | 20 | 25 | 30 |
| 96 | 20 | 25 | 30 | 35 |
| 97 | 25 | 30 | 35 | 40 |
| 98 | 30 | 35 | 40 | 45 |
| 99 | 35 | 40 | 45 | 50 |
AP at every level
Levels marked with a dot are milestones, which pay a bonus on top of the normal grant.
How solid is this table? The highlighted levels were read in game, and the table hits every one of them exactly. The grants between them also match a second FC 27 builder's figures, which is why we are happy to publish the rest.
Spend them somewhere reversible first
Resets are free in FC 27, but AP still has to be earned before it can be spent. The builder shows what a spread actually reaches at any level before you commit to it.
Open the builder