BuilderTrackerTransfers

FC 27 Pro Clubs Builder

Plan your Virtual Pro before you spend a point, then share it as a card. Free, no sign-up.

Keeper
Def
Mid
Fwd

A pure goalscorer. The most picked attacker in the game. Finisher guide →

Skill Moves

Weak Foot

Ball Control

74
72
Next point 2 APcap 99
75
Next point 6 APcap 96
75
Next point 4 APcap 99
75
Next point 4 APcap 96
70
Next point 2 APcap 96
75
Next point 6 APcap 99

Scoring

73
80
Next point 5 APcap 99
75
Next point 8 APcap 99
75
Next point 6 APcap 99
60
Next point 2 APcap 96
75
Next point 4 APcap 99
75
Next point 4 APcap 99

Passing

63
65
Next point 1 APcap 92
55
Next point 1 APcap 92
65
Next point 2 APcap 99
70
Next point 6 APcap 92
50
Next point 1 APcap 92
70
Next point 3 APcap 96

Defending

56
60
Next point 3 APcap 85
75
Next point 6 APcap 96
55
Next point 1 APcap 85
50
Next point 2 APcap 75
40
Next point 1 APcap 75

Pace

73
75
Next point 6 APcap 95
70
Next point 2 APcap 95

Physical

66
65
Next point 2 APcap 92
65
Next point 2 APcap 92
70
Next point 4 APcap 92
65
Next point 2 APcap 96

AP left

962/ 962

EA does not publish the Clubs attribute tables. AP by level is FC 27's, checked in game; upgrade prices follow FC 27's per-archetype bands and are still being confirmed in game — EA’s own notes are the reference.

All 13 FC 27 archetypes

Every archetype is unlocked from the start in FC 27, so you can try all 13 without spending a coin. Each one is modelled on an ICON of world football and comes with its own Signature PlayStyles, four Key Attributes and three Specializations to grow into.

Common questions

How many Attribute Points do you get in FC 27 Clubs?

Your AP budget is set by your Archetype level, and every level you gain hands you more points to spend. You start with 100 AP and the FC 27 cap at launch is level 40. Each level pays a flat grant that rises every ten levels, and the round levels pay a bonus on top.

What are Key Attributes?

Each archetype shows four Key Attributes on its card, the ones it is built around. In FC 27 they are no longer discounted: what a point costs depends on the band the archetype puts that attribute in, from Cheap to Expensive. The builder tags every attribute with its band so you can see where AP goes furthest. Do not assume an archetype’s headline stats are the cheap ones: Finishing is Expensive on a Finisher and Dribbling is Expensive on a Magician, so the bands often reward rounding a build out rather than maxing what it already does well.

Can I change my build later?

Yes, and in FC 27 it is free. Resets no longer cost Clubs Coins or a Reset Consumable, and you can take points back out of a single attribute instead of wiping the whole build. Planning still matters: every point has to be earned before it can be spent.

Do height and weight actually matter?

They do, and the effect is not small. A taller, heavier pro gains Jumping and Strength while losing Agility and Acceleration. Those modifiers land on top of the attributes you buy, so two players with identical AP spends can feel completely different to play.

Do I need an account to save a build?

No. The entire build is encoded into the share link, so copying the URL is saving it. Paste it into your club Discord and everyone opens the exact build you were looking at.

Built your pro? Now track it.

A build is a theory until you have the match data to back it up. Pro Clubs Tracker is our sister site for exactly that — goals, assists, ratings, form, and where you rank against your team-mates.